Moves
One beat, ready to cut.
A move is one beat of a film — the job a clip does, such as a hook, a reveal or a proof point — that your agent drops into any launch video: 220 of them in 11 sets, all included with Pro. Every move ships in the set’s house style — and wears any video taste you own.
2 of 220 moves · Proof · Creator Overlays
Creator Overlays · 2
Proof · social proof5.8 sPinned comment
A viewer comment card slides in pinned at the top right, then an ink reply chip answers it with one highlighted word.
--move pinned-comment
Proof · comparison5.4 sSplit screen
The frame splits into two takes with bone-edged panes — side by side in 16:9, stacked in vertical — labelled, with a marigold vs.
--move split-frame
How moves work
A move is a film with one scene.
Pick a move.
Each one is a single beat — an opener, a reveal, a stat, an end card — as one scene, 3 to 8 seconds, in 16:9, 1:1 and 9:16.
Start a film from it.
Your agent runs new.mjs with --move and the move’s slug, then edits words and figures. Check, QA and render work as for any film.
Wear any taste.
wear.md maps a Taste Stack video taste’s palette and type onto the move, so one beat comes in every style in the catalog.